Ferguson, C. J. (in press). Violence in video games: Advocating for the wrong cause? Child and Family Policy and Practice Advocate.
Ferguson, C. J., Munoz M. E., Winegard, B., & Winegard, B. (in press). The influence of heritability, neuroticism, maternal warmth and media use on disordered eating behaviors: A prospective analysis of twins. Psychiatric Quarterly.
Ferguson, C. J. & Savage, J. (in press). Have recent studies addressed methodological issues raised by five decades of television violence research? A Critical review. Aggression and Violent Behavior.
Munoz, M. E., & Ferguson, C. J. (in press). Body dissatisfaction correlates with inter-peer competitiveness, not media exposure: A brief report. Journal of Social and Clinical Psychology.
Ferguson, C. J., Munoz, M. E., & Medrano, M. R. (in press). Advertising influences on young children’s food choices are only marginally reduced by parental influence: A randomized controlled experiment. Journal of Pediatrics.
Ferguson, C. J., & Brannick, M. T. (in press). Publication bias in psychological science: Prevalence, methods for identifying and controlling and implications for the use of meta-analyses. Psychological Methods.
2012
Ferguson, C. J., San Miguel, C., Garza, A., & Jerabeck, J. (2012). A longitudinal test of video game violence effects on dating violence, aggression and bullying: A 3-year longitudinal study of adolescents. Journal of Psychiatric Research, 46, 141-146.
Valadez, J. J. & Ferguson, C. J. (2012). Just a game after all: Violent video game exposure and time spent playing effects on hostile feelings, depression, and visuospatial cognition. Computers in Human Behavior, 28, 608-616.
2011
Ferguson, C. J., Coulson, M., & Barnett, J. (2011). A Meta-analysis of pathological gaming prevalence and comorbidity with mental health, academic and social problems. Journal of Psychiatric Research, 45(12), 1573-1578.
Ferguson, C. J., Coulson, M., & Barnett, J. (2011). Psychological profiles of school shooters: Positive directions and one big wrong turn. Journal of Police Crisis Negotiations11(2), 141-158.
Ferguson, C. J. (2011). VVG research in the aftermath of Brown v EMA: Lessons for the field of criminology. The Criminologist, 36(6), 14-16.
Ferguson, C. J. (2011). A further plea for caution against medical professionals overstating video game violence effects. Mayo Clinic Proceedings, 86(8), 820-821. (Note that this comment is on Hall, Day & Hall, 2011 and includes discussions by scholars both supportive and against the conclusions of the original Hall, Day & Hall article which can be found here.)
Ferguson, C. J., Munoz, M. E., Contreras, C., & Velasquez, K. (2011). Mirror, mirror on the wall: Peer competition, television influences and body image dissatisfaction. Journal of Social and Clinical Psychology, 30(5), 458-483.
Ferguson, C. J., Winegard, B., & Winegard, B. M. (2011). Who is the fairest one of all? How evolution guides peer and media influences on female body dissatisfaction. Review of General Psychology, 15(1), 11-28.
Ferguson, C. J., Colwell, J., Mlacic, B., Milas, G., & Mikloušic, I. (2011). Personality and media influences on violence and depression in a cross-national sample of young adults: Data from Mexican-Americans, English and Croatians. Computers in Human Behavior, 27(3), 1195-1200.
Ferguson, C. J. (2011). Seeing past the blame game. Chronicle of Higher Education.
http://chronicle.com/article/Seeing-Past-the-Blame-Game/125942/
Rogers, D. L., & Ferguson, C. J. (2011). Punishment and rehabilitation attitudes toward sex offenders versus nonsexual offenders. Journal of Aggression, Maltreatment & Trauma, 20(4), 395-414.
2010
Ferguson, C. J. (2010). Video games and adolescents. In R. Levesque (Ed.), Encyclopaedia of Adolescence. Springer.
Ferguson, C. J. & Olson, C. K. (2010). The Supreme Court and video game violence: Will regulation be worth the costs to the First Amendment? The Criminologist, 35(4), 18-21.
Ferguson, C. J. (2010). Narcissism run rampant? Let’s not flatter ourselves. The Chronicle of Higher Education. http://chronicle.com/article/Narcissism-Run-Rampant-Lets/123705/
Ferguson, C. J. & Rueda, S. M. (2010). The Hitman study: Violent video game exposure effects on aggressive behavior, hostile feelings and depression. European Psychologist, 15(2), 99-108.
Ferguson, C. J. (2010). Introduction to the special issue on video games. Review of General Psychology, 14(2).
Ferguson, C. J. (2010). Blazing Angels or Resident Evil? Can violent video games be a force for good? Review of General Psychology, 14(2), 68-81.
Ferguson, C. J. (2010). Put video games to good use. Chronicle of Higher Education.
Ferguson,
C. J. (2010). A meta-analysis of normal and disordered
personality
across the lifespan. Journal
of Personality and Social
Psychology, 98(4), 659-667.
2009
Beaver, K.
M., Ratchford, M., &
Ferguson, C.
J. & Hartley, R. D. (2009). The pleasure is momentary...the expense
damnable? The influence of pornography on rape and sexual assault.
Aggression and Violent
Behavior, 14(5),
323-329.
Ferguson, C.
J . & Beaver, K. M. (2009). Natural born killers:
The genetic origins of extreme violence. Aggression and Violent Behavior , 14(5),
286-294.
Ferguson, C.
J. (2009). Not
every
child is secretly a genius. Chronicle
of Higher Education,
Ferguson, C. J. (2009). Is psychological research really as good as medical research? Effect size comparisons between psychology and medicine. Review of General Psychology, 13(2), 130-136.
Ferguson,
C. J. &
Rueda, S. M. (2009). Examining the validity of the
Modified
Ferguson,
C .J. (2009).
Research
on
the effects of violent video games:
A critical analysis. Social
and Personality Psychology Compass, 3.
Ferguson, C. J. (2008). The school shooting/violent video game link: Causal link or moral panic? Journal of Investigative Psychology and Offender Profiling, 5, 25-37.
Ferguson, C. J. (2008). Youth bashing gets old. Chronicle of Higher Education, 54(48), B5.
Ferguson, C. J.
(2008). Violent video games: How hysteria
and pseudoscience created a phantom public health crisis. Paradigm, 12(2), 12-13, 22.
Ferguson, C .J., Rueda, S., Cruz, A., Ferguson, D., Fritz, S., & Smith, S. (2008). Violent video games and aggression: Causal relationship or byproduct of family violence and intrinsic violence motivation? Criminal Justice and Behavior, 35, 311-332.
Kamath, V.,
Orooji, B., &
Negy,
C., &
2007:
Cully, J., Graham, D., Stanley, M.,
Negy, C., &